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Class Summary | |
Geometry | Handles the manipulation, creation, and storage of geometric objects for use in the renderer. |
ImageBuffer | |
ImagePyramid | Multi Image Pyramid (MIP) processing |
ImprovedNoise | Improved version of Noise . |
Material | Deals with aspects of color and material properties of objects. |
Matrix | Provides functionality for 4x4 3D matrix manipulations. |
Noise | Computes Perlin Noise for one, two, and three dimensions. |
RenderApplet | Provides an applet interface to the Renderer . |
Renderer | |
RenderJPanel | Provides an applet interface to the Renderer . |
RenderPanel | Provides an applet interface to the Renderer . |
Texture | Texture handling |
Vec | Provides functionality to manipulate vectors. |
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