/*
Structure 3 (work in progress)
A surface filled with one hundred medium to small sized circles.
Each circle has a different size and direction, but moves at the same slow rate.
Display:
A. The instantaneous intersections of the circles
B. The aggregate intersections of the circles
Ported to p5.js by Casey Reas
11 July 2016
p5.js 0.5.2
Restored by Casey Reas <http://reas.com>
22 June 2016
Processing v.3.1.1 <http://processing.org>
Implemented by Casey Reas
Processing v.68 <http://processing.org>
*/
var numCircle = 100;
var circles = [];
function setup() {
createCanvas(640, 480);
frameRate(30);
for (var i = 0; i < numCircle; i++) {
var x = random(width);
var y = random(height);
var r = random(20, 60);
var xspeed = random(-2, 2);
var yspeed = random(-2, 2);
circles[i] = new Circle(x, y, r, xspeed, yspeed);
}
}
function draw() {
background(255);
stroke(0, 10);
for (var i = 0; i < circles.length; i++) {
circles[i].move();
}
}
function Circle(px, py, pr, psp, pysp) {
this.x = px;
this.y = py;
this.r = pr;
this.sp = psp;
this.ysp = pysp;
this.move = function() {
this.x += this.sp;
this.y += this.ysp;
if (this.sp > 0) {
if (this.x > width + this.r) {
this.x = -this.r;
}
} else {
if (this.x < -this.r) {
this.x = width + this.r;
}
}
if (this.ysp > 0) {
if (this.y > height + this.r) {
this.y = -this.r;
}
} else {
if (this.y < -this.r) {
this.y = height + this.r;
}
}
stroke(0);
noFill();
ellipse(this.x, this.y, this.r, this.r);
}
}