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Commissioned Projects:
Screening Circle
by Andy Deck |
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Screening Circle adapts the cultural tradition of the quilting circle into an online format. Visitors to the site can enter the drawing area to compose loops of graphics and affect and edit each other's screens. The pieces can be made by one person or by several people and the arrangement of the segments can be haphazard or precise. In the screening area, the resulting motion graphics will be on view instantaneously.
Co-commissioned with Tate Online |
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The Battle of Algiers
by Marc Lafia & Fang-Yu Lin |
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The Battle of Algiers recomposes scenes from the 1965 film of the same name by Italian director Gillo Pontecorvo. The original film is a reenactment of the Algerian nationalist struggle leading to independence from France in 1962. Lafia and Lin recomposed the film along a cell-based structure, in which French Authority and the Algerian Nationalist cells are represented by stills from the film and move according to different rule sets.
Co-commissioned with Tate Online |
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The Dumpster
by Golan Levin with Kamal Nigam and Jonathan Feinberg |
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The Dumpster is an interactive online visualization that attempts to depict a slice through the romantic lives of American teenagers. Using real postings extracted from millions of online blogs, visitors can surf through tens of thousands of romantic relationships in which one person has "dumped" another.
Co-commissioned with Tate Online |
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Follow Through (Dec. 1, 05 - Jan 29, 06)
by Jennifer Crowe and Scott Paterson |
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Follow Through is a mobile, audio-visual project accessible to museum visitors on portable media players in the Whitney's 5th Floor Permanent Collection galleries. The artists reference the structure of the existing audio tour and invite visitors to engage in a set of exercises that bring well-established behavioral codes of museum attendance into relief. |
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{Software}
Structures by Casey Reas (with Robert Hodgin, William Ngan, Jared
Tarbell) |
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Inspired by Sol LeWitt's wall drawings, {Software}
Structures explores the relevance of conceptual art to the idea of software as art. Reas created
three unique structures -- text descriptions outlining dynamic relations between elements -- which
were then implemented as 26 pieces of software. |
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CODeDOC
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CODeDOC takes a reverse look at 'software art'
projects by focusing on and comparing the 'back end' of the code that drives the artwork's 'front
end'--the result of the code. A dozen artists coded a specific assignment in a language of their
choice and were asked to exchange the code with each other for comments. |
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IDEA
LINE by Martin Wattenberg |
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The IDEA LINE displays a timeline of net artworks,
arranged in a fan of luminous threads, mapping lines of thought through time. |
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