/* 358. A 12" (30 cm) grid covering the wall. Within each 12" (30 cm) square, one arc from the corner. (The direction of the arcs and their placement are determined by the draftsman.) (Inches must be translated into pixels) Implemented as software by Casey Reas <http://groupc.net> March, 2004 Processing v.68 <http://processing.org> */ void setup() { size(800, 600); noFill(); stroke(255); background(0); framerate(4); } int res = 50; // Resolution of grid int arcres = 48; // Resolution of the arc void loop() { background(0); for(int i=0; i<height; i+=res) { for(int j=0; j<width; j+=res) { int r = int(random(4)); if(r == 0) { arc_0(j, i, res); } else if (r == 1) { arc_1(j, i, res); } else if (r == 2) { arc_2(j, i, res); } else if (r == 3) { arc_3(j, i, res); } } } } void arc_0(int xC, int yC, int r) { int x = 0, y = r, u = 1, v = 2 * r - 1, E = 0; while (x < y) { thin_point(xC + y, yC - x + res); // ESE x++; E += u; u += 2; if (v < 2 * E){ y--; E -= v; v -= 2; } if (x > y) break; thin_point(xC + x, yC - y + res); // SSE } } void arc_1(int xC, int yC, int r) { int x = 0, y = r, u = 1, v = 2 * r - 1, E = 0; while (x < y) { thin_point(xC + x, yC + y); // NNE x++; E += u; u += 2; if (v < 2 * E){ y--; E -= v; v -= 2; } if (x > y) break; thin_point(xC + y, yC + x); // ENE } } void arc_2(int xC, int yC, int r) { int x = 0, y = r, u = 1, v = 2 * r - 1, E = 0; while (x < y) { thin_point(xC - y + res, yC + x); // WNW x++; E += u; u += 2; if (v < 2 * E){ y--; E -= v; v -= 2; } if (x > y) break; thin_point(xC - x + res, yC + y); // NNW } } void arc_3(int xC, int yC, int r) { int x = 0, y = r, u = 1, v = 2 * r - 1, E = 0; while (x < y) { thin_point(xC - x + res, yC - y + res); // SSW x++; E += u; u += 2; if (v < 2 * E){ y--; E -= v; v -= 2; } if (x > y) break; thin_point(xC - y + res, yC - x + res); // WSW } } void thin_point(int x, int y) { point(x, y); }